| An Offal Trail | A trail of offal leads to a underground lab that is defended by ghoulish cult guards. |
| Quenched Sorrows | The Smith gets drunk, and lets some things slip. It's obvious he needs help, but he's very proud of his capabilities. |
| The Missing Girl | Rumors circulate that a shopkeeper's daughter has gone missing. |
| Temporarily Detained | A guard catches a young thief in the marketplace. They go into an alley where the guard takes something from the thief and lets him escape. They seem familiar with each other. |
| Chain of Command | A guard captain and the travelling merchant have a pleasant lunch. Their talk seems to be all business, and somewhat less than legal. |
| Vanished Thieves | The Thieves Guild is fortifying their turf because they've lost crew. Nobody lost had pulled any large jobs and all went missing near the darkest parts of olde town. |