| Vanished Thieves | The Thieves Guild is fortifying their turf because they've lost crew. Nobody lost had pulled any large jobs and all went missing near the darkest parts of olde town. |
| Chain of Command | A guard captain and the travelling merchant have a pleasant lunch. Their talk seems to be all business, and somewhat less than legal. |
| A Clandestine Exchange | A clandestine exchange occurs in a dark alley. |
| The Burning Forge | One of the smaller forges in town catches fire. The smith is livid, and takes his frustrations out on an apprentice. Nobody seems convinced that the apprentice is to blame. |
| The Missing Girl | Rumors circulate that a shopkeeper's daughter has gone missing. |
| An Offal Trail | A trail of offal leads to a underground lab that is defended by ghoulish cult guards. |