| A Reprimand | The blowhard thug talks with a travelling merchant. Something the merchant says turns the thug pale. |
| An Offal Trail | A trail of offal leads to a underground lab that is defended by ghoulish cult guards. |
| Quenched Sorrows | The Smith gets drunk, and lets some things slip. It's obvious he needs help, but he's very proud of his capabilities. |
| Thug Life | A bard is warned about paying his fair share of "insurance" by a blowhard band of thugs. |
| Vanished Thieves | The Thieves Guild is fortifying their turf because they've lost crew. Nobody lost had pulled any large jobs and all went missing near the darkest parts of olde town. |
| The Burning Forge | One of the smaller forges in town catches fire. The smith is livid, and takes his frustrations out on an apprentice. Nobody seems convinced that the apprentice is to blame. |