| Vanished Thieves | The Thieves Guild is fortifying their turf because they've lost crew. Nobody lost had pulled any large jobs and all went missing near the darkest parts of olde town. |
| The Bloody Merchant | A shopkeeper is found badly beaten behind his shop. He blames himself for taking out the trash so late and will not press charges. |
| Chain of Command | A guard captain and the travelling merchant have a pleasant lunch. Their talk seems to be all business, and somewhat less than legal. |
| Lovers Leap | More distraught folks have been jumping from the bridge called Lover's Leap by locals. The last jumper was said to be a happily married merchant in the caravaner's guild. |
| Thug Life | A bard is warned about paying his fair share of "insurance" by a blowhard band of thugs. |
| An Offal Trail | A trail of offal leads to a underground lab that is defended by ghoulish cult guards. |