#include <util/application.h>
#include "Firestorm.h"
using namespace os;
class MainApplication : public Application
{
public:
MainApplication( void );
private:
GameWindow *win;
};
MainApplication :: MainApplication( void )
: Application( "application/x-vind.STUN-Firestorm" )
{
win = new GameWindow( Rect( 20, 40, 700, 360 ) );
win->loadLevelSet( "level_set" );
win->Show();
win->MakeFocus();
}
int main( void )
{
MainApplication *thisApp;
thisApp = new MainApplication();
thisApp->Run();
return( 0 );
}