/*

Firestorm
by Brent P. Newhall 

 */

#include <util/application.h>

#include "Firestorm.h"

using namespace os;





// ---------- Firestorm Application



class MainApplication : public Application
    {
    public:
        MainApplication( void );
    private:
        GameWindow *win;
    };




MainApplication :: MainApplication( void )
        : Application( "application/x-vind.STUN-Firestorm" )
    {
    win = new GameWindow( Rect( 20, 40, 700, 360 ) );
    win->loadLevelSet( "level_set" );
    win->Show();
    win->MakeFocus();
    }




// ---------- main()




int main( void )
    {
    MainApplication *thisApp;
    thisApp = new MainApplication();
    thisApp->Run();
    return( 0 );
    }